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Wardom (GHEIST)

Description

Overseen by Igniss and Vryer, a team of scientists from the GHEIST have managed to awaken one of the most terrifying creatures to have ever existed: Wardom. After months of work and telepathic discussion (not to mention a good few hundred victims), the GHEIST have finally convinced the monster to join them by promising to give him free reign among the inhabitants of the city's northern quarter.

Pouvoir

If a character belonging to the same team as Wardom loses a round, in the next round the Damage of Wardom will be increased to 3

Bonus de Clan

The opponent’s Ability is cancelled if they have one.

Wardom
Wardom
GHEIST
2
1
Ability at level 5
Stop Opp. Ability
Wardom
Wardom
GHEIST
4
2
Ability at level 5
Stop Opp. Ability
Wardom
Wardom
GHEIST
5
4
Ability at level 5
Stop Opp. Ability
Wardom
Wardom
GHEIST
7
5
Ability at level 5
Stop Opp. Ability
Wardom
Wardom
GHEIST
8
5
Revenge: Damage +3
Stop Opp. Ability

Meilleures offres sur le Market (40 offres au total)

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MasterJr820067h, 18min287 xp43 999 Clintz
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UM_AaaBattery40h, 10min0 xp44 550 Clintz

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