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Karl (Bangers)

Description

Karl was one of the most dangerous gangsters in the ghetto. His thirst for glory led him one day to carry out a sensational robbery on the Montana bank, something Don was not about to forget — or forgive! The gang members where executed while Karl himself was apprehended. But his fate was not to remain a prisoner for life and the rage Karl channeled awakened a hidden power within him. He can, if he wishes, cause any kind of metal to melt! Add to that a well-trained body and unyielding resolve and what you get is a war machine! These powers endowed Karl with the attention, fame, fascination and freedom he had always aspired to. No more need for the gangster act, being a badass superhero is far more exciting! Lucas and Dixie have found a rather unconventional ally in him!

Pouvoir

If Karl loses the fight, at the start of the next round the player controlling Karl will receive 2/3 of the Pillz placed on Karl, rounded down to the nearest unit, with a minimum of 1.

Bonus de Clan

Bangers’s Power is increased by 2 points. (Remember: Power * Pillz = Attack)

Karl
Karl
Bangers
1
7
Ability at level 5
Power +2
Karl
Karl
Bangers
3
7
Ability at level 5
Power +2
Karl
Karl
Bangers
5
7
Ability at level 5
Power +2
Karl
Karl
Bangers
7
7
Defeat: Recover 2 Pillz Out Of 3
Power +2

Meilleures offres sur le Market (43 offres au total)

Vendu parTemps restantLevelXPPrix
SharkPro6318-7h, -37min0 xp47 000 Clintz
MouseFight328168h, 15min0 xp47 000 Clintz
UM_AaaBattery-27h, -24min0 xp47 550 Clintz
UM_AaaBattery-27h, -24min0 xp47 550 Clintz
RED_Peterty-53h, -32min0 xp48 000 Clintz

Evolution du prix sur le Market

AnneeMoisSemaine24 Heures
-30%-16%+18%+4%