It was a strange day for Kent when his arms and legs disintegrated into dust to make way for a typhoon of energy which very nearly signaled the end of Clint City. Fortunately Kephren happened to be in town and disaster was once again avoided! He gave Kent two mystical rings that allowed him to somehow channel this devastating energy. Kent has remained in his “scattered” state ever since but after receiving some training at the academy, he now makes the most of the very significant advantages independent limbs can offer.
The Attack points of Kent are increased by 1 points for every currently remaining Pillz owned by the player controlling the character at the beginning of the round.
The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.
|Vendu par||Temps restant||Level||XP||Prix|
|nicksmith||49h, 30min||0 xp||18 000 Clintz|
|CR-Mardres||60h, 22min||max||18 000 Clintz|
|Garendil - CR||47h, 22min||max||18 000 Clintz|
|Nicolazme||46h, 47min||max||18 000 Clintz|
|lapinnn||58h, 09min||0 xp||18 000 Clintz|